Okay, let's break down this exciting news about the potential Honor of Kings hero adjustments!
"四大英雄调整 (Four Hero Adjustments)"
This phrase usually refers to the game's major seasonal patch or a significant update where several heroes receive substantial changes. These adjustments aim to rebalance the game, introduce new strategies, or buff/nerf heroes that have become too strong or too weak.
"云中君连招更流畅 (Yun Zhongjun's Combo Becomes Smoother)"
"Yun Zhongjun:" A legendary assassin known for his unique "wings" (Q ability) that allow him to fly and reposition quickly.
"Smoother Combo:" This likely means adjustments have been made to:
"Q Ability:" The damage, duration, or cooldown of his Q might be optimized.
"Q -> E -> Q Combo:" The core assassination combo involving landing the Q slow, using E (Sweep) to finish the target off while flying, and potentially another Q. The adjustments could reduce the skill ceiling required, make the combo more reliable, or simply feel more responsive and satisfying to execute.
"Overall Feel:" The adjustments might also include visual tweaks or minor changes to movement or attack animations to make his kit feel more polished and easier to use effectively.
"Implication:" This is generally a "positive change" for Yun Zhongjun. Making his combo smoother and
随着新赛季的临近,体验服更新越发频繁,又有四个英雄进行了调整,赶紧来看看吧!
一、云中君
在正式服当中,云中君一技能在命中后有一段后跳,敌方经常会靠着这段后跳真空期拉开自己的身位,导致原本必能成功的gank失败。但在此次调整过后,云中君可以依靠普攻来取消后跳,连招更加顺畅,不过要玩家能快速接普攻才行,所以对英雄熟练度有更高的要求。
二、夏侯惇
在当前版本当中,夏侯惇边路对线压制力是不错的,但团战方面比八戒、白起这类英雄还差一点。但在这次调整过后,夏侯惇回血量提升,这使得其能在团战当中有更大的作用,对线压制力也更强,虽然只是一点数值上的变化,但提高了全期的对拼能力。
三、狂铁
正式服狂铁对非英雄单位需要平A六下可以获得一格能量,而调整过后只需要五次就能够得到一格能量,这提高了狂铁的前期对线强度。而在团战中攻击敌人,只需要平A四下就能够得到一格能量,这使得其在团战当中放完一技能再接平A就能得到多格能量,成为一个永动机,狂铁玩家的春天来了。
四、高渐离
高渐离这个英雄已经下水道很久了,这次终于得到了调整,但不能说是打捞,最多称之为平调。首先被动强化普攻伤害的降低使其清线能力下降,但大招伤害的提高使得其在小规模团战当中能打出更高的AOE,具体强度还要看上线后的情况。
大家认为还有哪些英雄需要调整?这次的调整能否达到预期效果?欢迎留言互动~